Added large ore veins - these long formations stretch through cave systems and contain larger deposits of ore than the clusters usually found underground.Added aquifers - these create local level bodies of water such as flooded caves or underground lakes.Added noise caves - the three primary types of noise caves are large, open Cheese Caves, wide, tunnelling Spaghetti Caves and the narrow, winding Noodle Caves.New cave and mountain biomes added, including Jagged Peaks, Meadows, Lush Caves and Dripstone Caves.Added 3D biomes - cave biomes can now generate directly below surface biomes.Mountains are taller than ever and can now generate up to a maximum height of 256 blocksīiomes, 3D biome generation, & biome distribution.Terrain shape and elevation is no longer always determined by biome, resulting in new biome placements such as deserts on top of hills.Biomes and terrain generating across new and existing chunk borders will blend seamlessly, creating natural-looking environmental transitions.The bedrock layer at y0 below saved chunks will be replaced with Deepslate and feature new cave generation underneath.Players can now update existing worlds to include the new overworld height dimensions and world generation features.Overworld height and depth for new and existing worlds has been extended to 圓20 and y-64, opening up more space to explore and build in.Minecraft: Bedrock Edition 1.18 Caves and Cliffs Update Part Two New features Increased world height & depth
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